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Turok: Origins – Switch 2 Hands-On Impressions

Hunting Dinosaurs On The GoNintendoPreviewsAarsal "SoulBlazerz" Masoodi2 hours agoBecome a MemberJoin Now! Another day and another Gamescom preview! In this case, it’s a game I previously played back in June of this year…

Cozy Ridge5 min read
Turok: Origins – Switch 2 Hands-On Impressions

Hunting Dinosaurs On The Go

    • Nintendo
    • Previews

    Aarsal "SoulBlazerz" Masoodi

    2 hours ago

    Become a Member

    Join Now!

    Another day and another Gamescom preview! In this case, it’s a game I previously played back in June of this year alongside both Jon and Jesse, and I had a great time. You can read what Jesse thought of it right here, and I’ll post my own impressions of it back then later in this piece.

    Yet I’m not writing about what I played months ago. No, this time I was able to try playing a level solo, which has its differences from co-op, but more importantly, it was on the Nintendo Switch 2.

    Keeping in mind that the screenshots in this article were provided by Saber, and are likely captured on PC, here are my hands-on Nintendo Switch 2 impressions for Turok: Origins

    Evil Sentient Dinosaurs

    Okay, so before I dive into how it felt and looked to play Turok: Origins on the Switch 2, let’s talk about some of the new things I noticed. This time we started with the very intro of the game; it had something to do with sentient dinosaurs, centuries of conflict, and a planet full of ancient structures that both factions are exploring. Of course, the leader of the sentient alien dinosaurs is here too, which I imagine will be the big climactic fight at the end of the game.

    Back to the intro, interestingly you start the game choosing your character from a pretty widespread of options. I didn’t count the number exactly, but it felt like at least a couple dozen of choices. This is a purely cosmetic choice, I’m pretty sure, as you can choose which of the three classes to play as regardless of which character you pick. Okay, now let’s get into the Switch 2 specific impressions.

    Good Visuals, Not Smooth To Play

    Turok: Origins runs at 30 fps on the Nintendo Switch 2, which isn’t surprising, and it can be played in either first or third person. First off, the game still looked pretty damn good. Yeah, they weren’t as clear or high-fidelity as the high-end PC I played on in June, but I still thought the visuals were compelling. I was actually comparing how it looked with the screen next to mine, which was running it on a PC, and was constantly impressed by how close it held up.

    The issue, then, is in how it felt to play. While I know Turok: Origins can be played in third person, both times I played the game it very much felt tailor-made to be played as an FPS first and foremost. And a fast-paced FPS game running at 30 frames is, well, not ideal. While I could still shoot and aim well enough, the game didn’t just run at a lower frame, it felt like it was less responsive as well.

    All of the above being said, by the time I took out the big T-Rex boss again (which was not as fun completely solo), I had gotten used to playing at 30. That’s the nature of frame rates, I suppose, and my end impressions were still positive on the game. If you own the Nintendo Switch 2 and are looking to play some Turok: Origins on the go, and are okay with 30 fps, you’ll be glad to have this option available. Though I do think it may be smarter to stick with third person for a smoother experience.

    Close Enough, Welcome Back Halo 5 Thruster

    As for the game itself, I’ve enjoyed it quite a bit both times I’ve gotten to play it now. When I played it back in June, my first thought was that the game feels damn good to play, but more importantly, there’s a dash that feels really damn good. They let you dash multiple times in a row as well, though this was another reason why I think first person is the way to go. In third person, the “dash” is actually a roll away, and it felt more like a typical dodge. In first-person, though, oh man, it gave me some heavy Halo 5 thruster vibes. And if you’ve played Halo 5, you know how high of a compliment that is.

    Turok: Origins was delayed out of this insane Fall to Spring 2027, with no hard date set in stone. This means there are still months of work they can put into the game, and hopefully they can make the 30 fps on the Switch 2 feel a fair bit better.

    Look forward to our full coverage of the game closer to its release date, of course!

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